
Both games were supposed to be shown off at Ubisoft Forward Live in June, and the reason for the delays is unknown at this time. Mirage and Nexus, two Assassin's Creed titles, have reportedly been delayed internally by a few months, with Mirage's new release date set for October.
It was announced for PC, Nintendo Switch, Xbox, and PlayStation, with a day-one launch coming to Xbox Game Pass. Hollow Knight: Silksong was announced in 2019, with Xbox's official Twitter account confirming that it would be released in the "next 12 months" in July 2022.Most fans have backed the decision, with many stating that they'd rather have a complete game than an "unplayable" title like the recently released Redfall or Star Wars Jedi: Survivor.
Griffin stated that the development team is "excited by how the game is shaping up" and that it has "gotten quite big," implying that the game, like the majority of delays, is simply not yet finished. Matthew Griffin, Team Cherry's marketing and publishing lead, announced on Twitter that the title would miss its targeted release window of "the first half of 2023," with new information about the game coming "closer to release," including its new release date. The sequel to Hollow Knight promises more of the same and it will be exciting to return to the kingdom beneath the soil.The sequel to 2017's Metroidvania, Hollow Knight, has been delayed past the first half of 2023. The original Hollow Knight was an amazing Metroidvania game that used elements of the Dark Souls series to make the gameplay even more challenging while immersing the player in a dark and gothic world of insects, which gave Hollow Knight a setting like no other. The fact that the Hollow Knight sequel is focusing on a similar character from the first game is reminiscent of how the DLC campaigns for Shovel Knight have worked. Anyone who has played the original Hollow Knight can attest to her skill from when you have to battle her. Hornet is a far more agile character than the protagonist of Hollow Knight, which means that her game will involve action that is far more fast-paced than the original game. It's due to the initial investment of those fans that Team Cherry was able to release a multi-award winning game. The reason for Team Cherry's generosity has to do with the success of the original Hollow Knight, which raised around fifty thousand AUS dollars and went on to sell over 2.8 million copies across various platforms.